# Voxel Data Visualization with Isometric Cubes

## Documentation for package ‘isocubes’ version 1.0.0

- DESCRIPTION file
- User guides, package vignettes and other documentation
- Package NEWS

## Help Pages

calc_heightmap_coords | Calculate voxel coordinates from a matrix where values in the matrix indicate height above the ground
calc_visibility | Calculate indices of visible voxels when rendered from the specified view.
coord_align | Align the object with the given coordinates
coord_rotate | Rotate object around a coordinate axis
coord_translate | Translate object
gen_isosurface | Generate voxel coordinates defined by an implicit function
gen_prism | Generate a rectangular prism centered at the origin
gen_sphere | Generate voxel coordinates for a sphere centered at the origin
isoaxesGrob | Create a grob representing the specified axis orientation.
isocubesGrob | Create a grob of isocubes representing the voxels at the given coordiantes
isolinesGrob | Create grob representing isometric grid of lines
isopointsGrob | Create grob representing isometric grid of points
obj_letter | Voxel coordinates for the letter R
obj_organic | Voxel coordinates for an organic shape
obj_test | Voxel coordinates for a test object useful for debugging orientation and visibility checks
rand_palette | Generate a random colour palette